Supercell ft Ilkka Paananen - How an Early Pivot Led to ‘Clash of Clans’ and ‘Brawl Stars’
原始摘录
On the other hand, you have games that are casual, lightweight, with simple game mechanics: brain teasers, puzzles—the kind of game you return to casually while waiting in line.
上下文
I used to think of games as belonging to one of two categories: on the one hand, you have games that require weeks of your life to gain basic proficiency—and then pull you into a vortex for a year or more, where you can spend hours playing each week.
打开该集并跳转至1:13。
时间点来自所提供的转录稿,尚待媒体回放核对。