皮耶罗·莫利诺谈 AI 在游戏中的应用
看起来 AI 基本上是一种降低开发成本、并降低其体验的机制。我对这类论点抱有同情,因为游戏是技术与艺术的绝佳结合。如果你让美术变得不如以前好,但更便宜,那感觉就像是最糟糕的版本。
原始摘录
It seems like AI is basically a mechanism for cheapening the development cost and cheapening their experience. I’m sympathetic to that kind of argument because games are an incredible combination of tech and art. If you make it so the art is not as good as it used to be, but it’s cheaper, then it feels like the worst version.