Introducing Olmo-core 3: Open, scalable training infrastructure for large MoEs | Ai2

Ai2 Research ·

Olmo-core 3 is presented as an open, scalable training infrastructure for large mixture-of-experts (MoE) models. The material reports three technical findings: maintaining throughput while scaling expert count from 8 to 128 with fixed active parameters per token; achieving ~2.7× higher training throughput than a prior FSDP-based MoE stack on eight NVIDIA B300 GPUs; and observing ~21% higher throughput and reduced peak GPU memory when using MXFP8 precision versus BF16 in a controlled benchmark. Lisez 3 points de vue avec leurs éléments à l’appui et les liens vers les sources.

Ai2

En un coup d’œil

  • Maintaining throughput while scaling expert count

    Increasing the expert pool from 8 to 128 while selecting only four experts per token kept active parameters per token roughly fixed at ~3.2B; total parameter capacity grew from 4.6B to 47B with less than 5% drop in training throughput.

    Lire le moment probant · Paragraphe 4
  • 2.7× throughput gain over prior FSDP-based MoE stack

    On eight NVIDIA B300 GPUs, Olmo-core 3 achieved 52,000 tokens/sec/GPU for a 47B-parameter MoE, compared to 19,400 tokens/sec/GPU with the earlier FSDP-based implementation — a ~2.7× improvement in throughput.

    Lire le moment probant · Paragraphe 10
  • MXFP8 yields 21% higher throughput and lower memory vs BF16

    In a controlled benchmark on four NVIDIA B300 GPUs with uniform expert load, enabling MXFP8 across optimal system components increased end-to-end training throughput by ~21% versus BF16 baseline, while peak active GPU memory decreased from 103 GiB to 95 GiB.

    Lire le moment probant · Paragraphe 20

Passages clés3

Passages attribués et accompagnés du contexte nécessaire à leur vérification. Ouvrez le texte original pour vérifier la source.

training infrastructure performance

2.7× throughput gain over prior FSDP-based MoE stack

Extrait original

In a preliminary test on eight NVIDIA B300 GPUs, a 47-billion-parameter MoE processed 52,000 tokens per second per GPU with the new stack, compared with 19,400 using our earlier implementation—about 2.7× the throughput.
Contexte

NVIDIA’s Megatron-Core is an established option for training large MoEs. Olmo-core 3 brings an integrated MoE training stack to the framework behind Olmo, with a redesign that improves throughput over our earlier FSDP-based implementation.

MoE scaling efficiency

Maintaining throughput while scaling expert count

Extrait original

In one benchmark, we increased the expert pool from 8 to 128 while still selecting only four experts per token – the small units of text a language model processes – keeping the number of active parameters per token roughly fixed at about 3.2B. Total parameter capacity grew from 4.6B to 47B, while training throughput fell by less than 5%.
Contexte

Olmo-core 3 is built to close that gap.

numerical precision optimization

MXFP8 yields 21% higher throughput and lower memory vs BF16

Extrait original

With MXFP8 enabled across the parts of the system where it helped most, training throughput was about 21% higher than with BF16, the higher-precision format we used as our baseline, while peak active memory fell from 103 GiB to 95 GiB.
Contexte

We measured MXFP8’s effect on end-to-end training throughput in a controlled benchmark on four NVIDIA B300 GPUs, with work distributed uniformly across experts. Most of the gain came from feed-forward computation and moving data between experts rather than attention alone.

Source et méthodologie

Ces points de vue renvoient à leurs sources originales. Les reformulations sont signalées et ne sont pas des citations mot à mot.

Ouvrir la transcription ou les documents sources (s’ouvre dans un nouvel onglet)Signaler un problème